![]() ![]() Resolved an issue with stray vertices when sub-division is applied to animated, skinned meshes.Fixed a bug with the raster renderer that could cause renders to take twice as long when motion blur was disabled.Fixed a mipmapping error that could cause the viewport preview to diverge from the final exported textures.Fixed a problem with the brush tool that could cause a halo-like artifact when painting overlapping strokes with dark albedo values.Clearcoat material values should now be read correctly on import. ![]() Materials are now created with the dither method during import if a transparency texture is found.Improved loading of missing textures in certain cases. ![]()
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